3D Real-time - United Airlines VR Experience
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United Polaris hired ThinkingBox to create a VR experience to showcase their new business class lounge and in-flight experience.
I was responsible for modeling and texturing a large portion of the lounge assets, as well as assisting with lighting and post production on much of the interior of the plane. I then brought the assets into the Unreal Engine and optimized them to run at the frame rate required for a smooth VR experience.
The experience was run on the Oculus CV1, and began touring the United States in June of 2016.
I was also responsible for much of the camera animation for the United Case Study, seen further down this page.
United Airlines ThinkingBox Case Study